بِسْمِ اللَّهِ الرَّحْمَٰنِ الرَّحِيمِ

In the name of God, the most compassionate, the most merciful

Front-end engineer & maker

Osama
Shoubber

I build interfaces for the web
and parts in the workshop.

Front-end engineer and founder of Materius

AT THE INTERSECTION OF DESIGN & ENGINEERINGSCROLL TO EXPLORE

01 / Personal builds

When I need a tool,
I build it.

Desktop software · Hardware control

Silah

What I needed
I wanted one place to tune my PC cooler, change its lighting, and customize the little OLED screen on it.
What I built
I built a Windows app that brings those controls together and saves the whole setup as a profile.

Desktop utility · 3D printing

STL Auto Fitter

What I needed
I wanted to fit a large STL in my printer without guessing at the right angle.
What I built
We adapted an existing auto-rotation script and gave it a UI so we could use it without the command line.

Local project

Currently exploring

  • AI-powered projects

    Exploring how AI can become part of useful software, from small experiments to everyday tools.

  • Game modding

    I’ve made ultrawide mods for several games, including Yellow Taxi Goes Vroom and Escape from Ever After. AI makes it easier to find a starting point when I’m figuring out how a game handles its display.

  • Decomps & recomps

    An interest in game decompilation and recompilation: understanding how games work and how they can run on new platforms.

02 / The story so far

A little about me

I’ve always liked figuring out how things work.

01 / Where it started

Exploring Android and custom software.

As a kid, I was curious about what my devices could do beyond their original settings. With my first Android phone, that curiosity took me to the XDA Developers forums.

I tried custom kernels, CyanogenMod, MIUI, and my own themes. I liked having more control over the hardware—and figuring things out along the way.

A clean black Nexus 4 with an early Android lock screen.
Custom kernels / ROMs / Themes

Follow your curiosity. Hover, tap, or use the arrow keys to explore.

03 / The founder’s workshop

Beyond the screen.
Into your hands.

Materius is where my interest in making things takes physical form. I’m building a 3D printing and advanced manufacturing business around functional parts, considered materials, and the journey from a digital design to something you can hold.

Explore Materius
THE MATERIAL STUDIO
PLASTICITY / 2018 BMW M2

A part for a BMW M2

A replacement part for a 2018 BMW M2, modeled in Plasticity for 3D printing.

Loading bmw m2 part…

From Idea to Object

  1. Consider the geometry

    CAD & design

  2. Find the right material

    Heat, load & flexibility

  3. Make it tangible

    Print, finish & inspect

Let’s make something good

Have something
in mind?

An engineering role, a project, or a shared curiosity.
I’d be glad to hear from you.

oshoubber@pm.me